AI Insights · Timothy · October 2022
Top 5 Motorcycle Games Performance in Poland Q3 2022
In Q3 2022, Poland's top motorcycle games showed varied performance in weekly downloads, revenue, and active users. Discover the trends for the leading titles.
In the third quarter of 2022, the top motorcycle games in Poland exhibited diverse performance metrics across downloads, revenue, and active users. Here are the key insights from Sensor Tower data:
Deliver It 3D by VOODOO saw a fluctuating trend in weekly downloads, starting at around 13.6K in late June and gradually decreasing to approximately 3.4K by the end of September. The weekly revenue showed minor peaks, with the highest being around $15 in mid-August. Active users initially hovered around 51.5K, dropping to roughly 33.7K by the end of the quarter.
Motorcycle Real Simulator from Cerebellium Apps displayed a steady increase in weekly revenue, reaching around $51 by mid-September. Downloads peaked at about 8.6K in late August before falling to around 3.9K by the end of the quarter. Active users also saw growth, rising from approximately 3.6K to 9.7K in late August, before settling at about 6K by the end of September.
Speedway Challenge 2022 by Berobasket experienced a steady decline in weekly revenue, starting at around $784 and falling to approximately $355 by the end of September. Downloads peaked at about 6.9K in early August but dropped significantly to around 576 by the end of the quarter.
Ricky Zoom™ from Entertainment One had a modest performance with weekly downloads peaking at around 954 in late July, and then gradually decreasing to about 694 by the end of September. The weekly active users showed a slight increase initially, peaking at around 1.3K in late July, before stabilizing at approximately 1K by the end of the quarter. The app also saw minor spikes in revenue, with the highest being around $11 in late September.
Xtreme Motorbikes by Xtreme Games Studio had a varied performance in weekly downloads, starting at about 5K in late June and settling at around 549 by the end of September. Active users showed a downward trend from approximately 25.4K to about 10.9K over the quarter. Revenue remained relatively low, with minor peaks, the highest being around $16 in late September.
For more detailed insights and additional data on these apps, visit Sensor Tower.